Monday, October 8, 2007

Warzone 2100 Resurrection Project

Warzone 2100 was released for PC and Playstation in 1999 to positive reviews. The game was developed by Pumpkin Studios and Published by Edios.

Screenshot shamelessly stolen.

Below are some examples of the reviews at the time.

http://au.pc.ign.com/articles/160/160652p1.html - (80/100)

"Mostly it boils down to taking great ideas found in other RTS titles and combining them into one. Pumpkin Studios did a fantastic job with that task
and this one is certainly worth playing all the way through.”

http://au.gamespot.com/pc/strategy/warzone2100/review.html - (7.6/10)

“Warzone 2100's highly navigable 3D engine, unique campaign structure, and multiplayer gameplay should please most real-time strategy fans."

Although these reviews certainly didn’t make it Game-of-the-Year, there were a
lot of people who would have considered it the game of the decade. In fact,
popularity of this game continued for years after Edios had canned support.

Despite this, community projects were developing hacks to patch issues. Finally
a group called “Pumpkin-2” created a petition requesting the sourcecode.

http://www.petitiononline.com/pumpkin2/petition.html

Not only did Edios release the source in 2004, but they also released all resources needed to play the game with the exception of movies.

With the source-code, the community spawned a few Warzone related projects; however, the most enduring and significant one is the “Warzone 2100 Resurrection Project

Major improvements are:

  • Portability – The game can now be played on PC, Mac and Linux with the possibility of many more to come thanks to the use of standard development libraries.
  • Eye Candy – The resolution can be changed on the command line which allows support for modern resolutions. Also the graphics simply looks a lot better.



…and lots more. I can‘t seem to find a list of changes.

Where to now? The Warzone 2100 Resurrection Project is always looking for developers and graphic artist to donate their time with many items on the todo list. Check out the contributions section. Also, with this past history, is it now time to ask for early "Earth" games to be set free which are developed by Reality Pump.

No comments: