- New AI
- Multiplayer
- Updated terrain rendering
- Requirement for Vertex Arrays (No more software rendering support)
- New hitsystem.
The blog is German, but this interview was done in English. There is also a German version on the blog.
A place for commercial games to be reborn into the open source world.
The blog is German, but this interview was done in English. There is also a German version on the blog.
“Where the game deviates from the norm, and succeeds beyond expectations, is in its rendering of three distinct viewpoints and its effective re-creation of the film series' unrelieved sense of dread.” -GameSpotOn release it generated a lot of controversy due to the difficulty of the game. The difficulty was compounded due to the lack (or as retro gamers called an enhancement) of saving between levels. Saves were later returned in a patch with limitations.
http://au.gamespot.com/pc/strategy/warzone2100/review.html - (7.6/10)"Mostly it boils down to taking great ideas found in other RTS titles and combining them into one. Pumpkin Studios did a fantastic job with that task
and this one is certainly worth playing all the way through.”
“Warzone 2100's highly navigable 3D engine, unique campaign structure, and multiplayer gameplay should please most real-time strategy fans."
Although these reviews certainly didn’t make it Game-of-the-Year, there were a
lot of people who would have considered it the game of the decade. In fact,
popularity of this game continued for years after Edios had canned support.
Despite this, community projects were developing hacks to patch issues. Finally
a group called “Pumpkin-2” created a petition requesting the sourcecode.
http://www.petitiononline.com/pumpkin2/petition.html
Not only did Edios release the source in 2004, but they also released all resources needed to play the game with the exception of movies.
With the source-code, the community spawned a few Warzone related projects; however, the most enduring and significant one is the “Warzone 2100 Resurrection Project”
Major improvements are:
…and lots more. I can‘t seem to find a list of changes.
Where to now? The Warzone 2100 Resurrection Project is always looking for developers and graphic artist to donate their time with many items on the todo list. Check out the contributions section. Also, with this past history, is it now time to ask for early "Earth" games to be set free which are developed by Reality Pump.
With this blog I intend to do the following:
I hope to cover all games from all systems; Even DOS games written in spaghetti code. And when source code is offered I would seek people to start a port, or at the very least make the source available on open source sharing sites such as sourceforge.
I hope you all enjoy reading and would be happy to act on suggestions for games that people would love to see opened up.